Saturday, 27 May 2017

'Fallen London' and the secret to writing an infinite gothic game

Writing a video game is nothing like penning a novel. But writing a never-ending, nonlinear, text-driven video game about a hellish alternate London stuffed with gothic intrigue and nearly a decade of backstory? That's a different beast altogether....

from Engadget RSS Feed https://www.engadget.com/2017/05/27/fallen-london-gothic-horror-game-interview-writing/

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