To get around the Switch's current 32GB limit on game cards, Bethesda spilt Doom into two parts. The campaign is what shipped on the game card, and multiplayer was a separate download. It sounds like that might be the norm for a bit longer. The Wall...from Engadget RSS Feed https://www.engadget.com/2017/12/27/nintendo-switch-64gb-game-card-delay/
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